Wednesday 3 October 2012

jobs I am interested in


RESEARCH PORTFOLIO


27/09/2012

Today was the first time  I have used ZBrush. Enjoyed it very very much and realised that 3D modelling is most probably the main area I would like to get into.
Although, at the beginning of the course, my intention was to develop my drawing skills in order to get into concept art, I have now realised how much more there is to the gaming industry.
The main two job roles I am interested at the moment, are described below. (Job description is taken from the websites mentioned below each job role)

3D Character Builder
As a 3D Character Builder you'll create the characters in the game, which could be either low or high-resolution models depending upon the platform and the design of the game. With the new consoles there is less distinction between those two versions; though game characters are still not as highly detailed as pre-rendered ones, they're very close. To create the characters, you'll work closely with concept artists and programmers, and possibly external license holders, to translate concept art into 3D game characters. This may or may not include texturing and animating the character, but you will still need to be familiar with the entire animation process in order to generate a character that will move naturally after bones are added. You should also have a thorough understanding of animal and human anatomy in order to make fantastic characters believable. A new tool available to 3D builders is the 3D scanner - a physical model of the creature made by a sculptor is scanned into the computer and "cleaned up" and textured by an artist.
                                                            (http://archives.igda.org/breakingin/path_art.htm)


Jobs available now:


3D Character Artist
WORLD OF WARCRAFT
Office: Irvine, California, United States
    
Blizzard Entertainment is looking for an exceptionally skilled 3D character artist to join the World of Warcraft team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The character artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing -- and be well-versed in related tools --3ds Max, Photoshop, etc. The ideal candidate also works well in an environment with peers who are passionate about making great games.
 
Requirements
  • 3+ years experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs).
  • An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling.
  • Superior eye for light, shade, color and detail in creating texture maps.
  • Self-motivation, good communication skills, and a great team-player attitude.
  • Skill in one or more of the related creation tasks - illustration, modeling, texturing, animation, concept drawing.
Pluses
  • Have shipped AAA PC or console titles as a 3D character artist
  • Strong foundation in the traditional arts, including but not limited to figure drawing and illustration
  • A passion for developing online games
  • Understanding of the visual style of World of Warcraft and a passion to push it to the next level
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
I haven't yet got the skills to apply for this job, but I find it quite interesting. I don't have the 3+ years experience,  but then again, that wouldn't stop me from applying for it if I thought I have the other skills required. But this advert has given me a good insight into what is required to be able to enter the 3D artist environment. I need to perfect in the human anatomy sector, and would also like to learn a lot more about lighting in video games.
2D Conceptual Artist
If you love to invent worlds, people and creatures on paper, then Concept Artist might be just the job for you. A good video game conceptual artist needs the classic "hand skills" of the traditional artist to generate high quality images quickly - images that will inspire the team and might even be used as temporary art in the game. You'll need to especially good at 'perspective style' artwork and real and organic architecture. You might also create storyboards for movie sequences, so you'll need to be able to sketch important movie elements quickly without getting bogged in unnecessary detail. You will probably not create any actual in-game art, but will be responsible for the basic 'look' of many things. In design brainstorming sessions you'll sketch out ideas on the fly. At the beginning of the project, you'll create a lot of the art that appears in design document, and at the end, your art may be featured on the web site and in the manual.
                                                            (http://archives.igda.org/breakingin/path_art.htm)


I have listed below a page extracted from the internet when I have searched for 2D concept artist jobs. Most of them are in the US, but for the moment, I found it quite interesting to see that there are a lot of jobs available and the wages are reasonable as well. 



Concept Artist jobs

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Concept Artist

Bethesda Game Studios - Rockville, MD
Bethesda Game Studios is seeking an experienced concept artist that has concept experience with creating a diverse visual range of characters, environments,...
From ZeniMax Media Inc. - 6 days ago save job - email - more...

Concept Artist - Environment

Insomniac Games, Inc. - Burbank, CA
Assists in establishing style for production art. Participates in setting global quality/detail targets for production....
7 days ago save job - email - more...

Senior Concept Artist

Ready At Dawn Studios® - Irvine, CA
A successful candidate is expected to present a clear and comprehensive process of research and exploration that supports their final art,....
10 days ago save job - email - more...

Concept Artist

Trion Worlds - Redwood Shores, CA
Trion Worlds is looking for a Concept Artist with experience designing environments, characters. All job inquiries and résumés submitted to Trion Worlds, Inc....
20 days ago save job - email - more...

Lead Concept Artist, Disney Mobile

Disney Mobile - Glendale, CA
The Lead Artist should have a minimum. quickly sketch visual concepts clearly and “on model.”. and experience as a lead artist on a team....
From CreativeHeads.net - 3 days ago save job - email - more...

Senior Concept Artist

Konami Digital Entertainment - Los Angeles, CA
3 years+ of professional in-house recruiting experience. Skills in drawing realistic buildings and natural geological features suitable for the game concept....
18 days ago save job - email - more...

Senior Concept Artist

Electronic Arts  39 reviews - Austin, TX
Translates visual development and ideation into polished production ready creations. Maintains a standard of art by providing a wide variety of different and...
18 days ago save job - email - more...

Senior Concept Artist

Gameloft - New Orleans, LA
Competitive salary and a comprehensive benefits package. Excellent cost of living and area growth. Challenging and rewarding work on the next great frontiers in...
20 days ago save job - email - more...

Concept Artist

Red Horseman Productio - New York, NY
This is a great opportunity for talented young artists and experienced artists alike. Low-budget short film seeks an artist to create conceptual artwork for a...
From Mandy.com - 4 days ago save job - email - more...

Concept Artist

Electronic Arts  39 reviews - Redwood City, CA
These sketches form mockups/visual prototypes for key areas of a project. They are usually very good at perspective drawing and architecture....
25 days ago save job - email - more..
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                  The thing that initially attracted me to this course was the possibility of creating my own animation at the end of it, in the form of a cartoon. So I am (at the moment anyway) very much attracted by cartoon characters. I will show a few examples of things that drew my attention so far. (My favourite website for this is http://www.3dtotal.com)

   
               
 




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